Monday, 13 August 2007

Thought for the day.

Pacman as a sandbox game:

Developer: "There you go, have a play."

Player: "Well, what do I do?"

Developer: "Anything you like!"

Player: "Ok, I think I'll go talk to those ghosts over there, make friends."

Developer: "Ok, you've made friends with the ghosts. See how they start to follow you around."

Player: "Nice! Ok, I think I'll explore a bit. Ooo, what's this glowing item over here?"

Developer: "Explore! Find out!"

Player: "Well it's different to the smaller glowing items I've been eating. I'll try to eat it though."

Developer: "You feel different."

Player: "In what way? Oh ok, I get it! I have to work it out. Hmm, I'll ask my ghost friends if they have any idea."

Developer: "There, you've walked up to your ghost friends, eaten them and spat out their eyes."

Player: "Ok I... wait, what?!"

Developer: "You're a bad person. Bad, bad, bad!"

Build a sandbox game, don't try to force your game into a sandbox.

A man said to the universe:
"Sir, I exist!"
"However" replied the universe,
"The fact has not created in me
A sense of obligation."
-- Stephen Crane


Heather said...

Extremely well-said.

But, I do have one question.

Were the ghosts tasty?

And what do you have against eyes, anyway?

Whoops, that was two questions. I'm a bad person. Bad, bad, bad!

Melmoth said...

They were among my best friends!

My best, tastiest friends.